Portfolio – Pirate King
Game Design and Development
Project Description
Brief Introduction
Pirate King is a typical single-player turn-based strategy role-playing game. Players can gain experience points and money through battles to improve their character's abilities or purchase items with money in stores.
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Start Date:
09.2018 -
End Date:
05.2019 -
Status:
Finished -
Client:
Myself -
Dev Platform
Unity 3D 2018.3 -
Technical Skills
C# -
Target Platform
Windows, Android -
Supported Language
English, Traditional Chinese
Game Characteristics
- Semi-automatic turn-based combat system + card system
- Save and Load of local game data
- Skill Tree System
Cards Introduction

Vampire
Get ‘Vampire’ effect with x points when using this card. Absorbs target HP based on accumulated ‘Vampire’ Value on next attack.

Shield
Get ‘Shield’ effect with x points when using this card. ‘Shield’ can block a damage from enemy’s attack.

Recover
Recover HP when using this card.

Recharge
Recover Energy when using this card.

Furious
Get ‘Furious’ effect with x point when using this card. user will get more damage from attacker, but he also cause extra damage to the target.

Fatal
Cause a extra true damage at next attack, when target HP lower than 20%, it will kill the target directly.

Curse
Cursing a target and decrease it ATK until next attack.

Chasing
Draw More card and increase the movement speed for 2 seconds when using this card.

Assault
Cause a damage to the target when using this card.